"use strict";
cc._RF.push(module, 'dcefdVOQjhH15/pnrQAKBi4', 'game_scene');
// Script/game_scene.ts

Object.defineProperty(exports, "__esModule", { value: true });
var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
var NewClass = (function (_super) {
    __extends(NewClass, _super);
    function NewClass() {
        return _super !== null && _super.apply(this, arguments) || this;
    }
    NewClass.prototype.onLoad = function () {
        // init logic
        console.log(this.label);
        this.node.on('click', function (event) {
            cc.director.loadScene("h2");
        }.bind(this));
    };
    __decorate([
        property(cc.Label)
    ], NewClass.prototype, "label", void 0);
    NewClass = __decorate([
        ccclass
    ], NewClass);
    return NewClass;
}(cc.Component));
exports.default = NewClass;

cc._RF.pop();